1.0.0 Release


The semi-rare post-jam game update.

Changes:

- Request Cards go to random pre-determined positions now so they don't overlap with each other

- Made requests on Request Cards clearer

- The return text that appears before a Request Card disappears is now the color of the popup label

- Increased separation between number cards so you can see them more easily at a glance

- Disabled screen shake because I dislike it now

- Number Cards put into Request Card slots now move with the slot

- Request Cards on timeout now run the same checks as if the player clicked the submit button (i.e if you fill a Request Card and let it timeout, it will still award points if the number is correct)

- Made Request Card description text a bit bigger

- New boot animation and title

- Updated instructions to not be just text

- New difficulties: classic, easy, normal, hard

    - Classic uses the original settings the final game jam build had, rest can be seen in difficulties.json

    - Each difficulty comes with its own music track

- Removed button borders and made them look 3D-ish

- New transition effect when going between menus

- New SFX

- Clicking the trash can now bins half of the cards in your hand

- Added quit button to title screen for non-web builds


Bug Fixes:

- (maybe) Fixed a rare bug where game would crash after deleting a Request Card with a glitched number card state

- (maybe) Fixed a rare bug where a Request Card slot would have a card without showing it

- Fixed a bug where putting a number card into a slot and moving the mouse away quickly would result in a glitched number card

- Did a general pass-though of the code to make it less messy

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